Written by Anthony L. Cuaycong
Title: Taimumari: Complete Edition
Developer: TERNOX
Publisher: Victory Road
Genre: Platformer
Price: $14.99
Also Available On: Steam
Taimumari: Complete Edition is an impressive port of a highly regarded platformer released on Steam two months short of four years ago. As the title suggests, the Nintendo Switch version already contains the main game and a couple of additional modes otherwise offered separately on the personal computer. And developer TERNOX has changed nothing in the presentation; it likewise has gamers control Himari, a young wizard sent off by High Keeperess Kanamishi to travel across ages in an effort to return to citizens of Zaria the capacity to care for time and thereby restore balance to the world.
Taimumari: Complete Edition's side-scrolling gameplay is seemingly simple. As gamers go through themed levels that take on the character of their final boss, they're able to get Himari to scale walls and do double jumps and forward dashes, not to mention inflict damage at close range through a trusty sword or from afar via magic spells. For all the no-frills look it adopts by way of homage to the glory days of eight-bit consoles, however, is likewise retro in the challenges it presents. It offers three difficulty settings, but, regardless of choice, death should be seen as inevitable.
There are five levels all told, all fairly lengthy and requiring quick reflexes and impressive hand-eye coordination to navigate. For every run-through, Taimumari: Complete Edition allows for just three lives; using them all up requires a restart of the given level from scratch. Thankfully, gamers are afforded skill upgrades between levels via stars collected during the journey. That said, button mashing is a requisite in the face of the maximum four spells being subjected to depleting, albeit replenishable, mana. Enemy variety is limited, but the bosses do take significant work to overcome.
In the final analysis, Taimumari: Complete Edition manages to justify its significantly higher price point on the Switch. At $14.99, it's a heady throwback to an era in which gamers grappled between plodding on and simply throwing their controllers to the television screen. This time around, they benefit from portability even while being treated to old-school graphics and sounds. And by the time they do get to finish it after half a dozen hours, they will have felt a keen sense of accomplishment.
THE GOOD
- Solid platformer
- Modes that need to be purchased separately on the PC already included as unlocks
- Collectibles add value for completionists
- Upgrade options make challenges more reasonable
THE BAD
- High price point
- Relatively short
- Uneven hitboxes
- Death is inevitable
- Storyline passable at best
RATING: 8/10
No comments:
Post a Comment